Rendercore Engine & Source Code
A downloadable game for Windows
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RenderCore Engine — Open-World Game Engine (GTA/RenderWare Style)
RenderCore is a complete C++ game engine inspired by the RenderWare architecture used in classic GTA titles. Built from scratch, it includes everything you need to create open-world games with a PS2-era aesthetic.
Core Features
- Full 3D renderer (OpenGL) with particle system, framebuffer, and editor camera
- Entity-Component System (ECS) via EnTT
- Bullet Physics integration — vehicles, characters, ragdolls, joints
- OpenAL audio engine with 3D positional sound
Open-World Systems
- NPC system with patrol, chase, perception cones and health bars
- Traffic system, wanted system, weapon system
- Mission system with trigger zones, cutscenes, HUD messages and minimap blips
- NavMesh, road generator, weather system, world streaming
- Vehicle enter/exit, inventory, pickup, save system
Built-in Editor
- Full ImGui-based editor with asset browser, inspector, gizmos
- Mission editor, cutscene editor, traffic editor, UI editor
- Lua scripting pipeline
- PS2 ISO exporter — export your game directly to a playable PS2 disc! (In developpement)
Tech Stack
- C++ 17 | OpenGL | Bullet Physics | OpenAL | Assimp | ImGui | GLM | EnTT
- Windows (Visual Studio 2022)
Note: I wanted to recreate RenderWare so everyone could create great GTA-like games, but as the proverb says: "Greed loses all by trying to gain all."
| Published | 7 days ago |
| Status | Released |
| Platforms | Windows |
| Author | Renderon Softwares |
| Tags | Game engine, gta-like, gta-san-andreas, rendercore, renderware, sourcecode |
| AI Disclosure | AI Assisted, Code, Graphics |
Download
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Click download now to get access to the following files:
Release.zip 3.9 MB
sourcecode.zip 316 bytes
if you pay $49 USD or more







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